

- WILL THERE BE COMPANY OF HEROES 3 HOW TO
- WILL THERE BE COMPANY OF HEROES 3 FULL
- WILL THERE BE COMPANY OF HEROES 3 SERIES
It'd be neat as a bite-size prelude to the Italian Campaign, but the story falls flat as anything other than some pretty animatics and a series of decent RTS scenarios. The juxtaposition is poorly handled, failing to show the context of how action in one affects the other. These are two interesting stories, but the way they're presented alongside each other doesn't work. What’s odd is that, interleaved with those scenarios, is the story of the war as narrated by a North African Jewish family that has been split apart by the German-Italian invasion and conquest, showing how Nazi and Fascisti occupation so devastated those communities that they barely exist today. You play as Rommel's Afrika Korps, fighting marquee battles from the Germans’ very successful campaigns of 19.

It's all very visually similar to the setup of the Total War series. It has theoretically complex systems in which your armies – called companies (with heroes in them) – capture towns and ports using deployable air power and naval fleet movements, and build emplacements to defend territory or provide offensive bonuses in battles. The larger one is the Italian Campaign, a broad, turn-based strategic mode on a large map of central and southern Italy that has you capture territory town by town, and took me about 25 hours to complete the first time around. There are actually two single-player campaigns in CoH3. While individual missions and scenarios within the strategic sandbox are strong and even thrilling at times, almost every feature on the strategic map doesn't work, either because it's bugged or because it's such middle-of-the-road game design that it's simply boring. What I'm very displeased about is that the ambitious Italian campaign mode is incredibly disappointing. I'm pleased to say that Company of Heroes 3 implements those series fundamentals quite well in a gentle remix that brings the series to diverse theaters of World War 2 that it hadn't touched yet. The Company of Heroes series is near and dear to my heart – all three of them are real-time strategy games that cut to the core of the genre, focusing on overarching strategic decisions coupled with tactical troop movements and a battlefield that truly matters. And in that sense, the fact that this mission felt like such an ill-advised suicide run makes a lot of sense in context.Writing this review hurt my feelings. It's the story of a doomed army stranded in a dry land, fighting for a madman's ambitions. You might win some battles, but not the war. And there won't be any kind of alternate history going on here. We're playing a faction that we know, historically, was defeated. It also proves Company of Heroes 3 is really not messing around with stretching your skills as a commander to the breaking point, if you're up to the challenge. Due to its linear structure, these details come out in the character of the missions themselves rather than at the strategic layer. Conducting a conventional war in an environment that just doesn't want you there, often with very few of the supplies you need to fight effectively, was definitely a reality for forces on both sides of the theater. Having to rely on squishy infantry, scavenging the battlefield, and going after objectives with a couple of irreplaceable vehicles definitely emphasizes the desperate and deadly aspects of the North African conflict. You can get a pretty decent force together this way.
WILL THERE BE COMPANY OF HEROES 3 FULL
And sending some Panzergrenadiers to grab a discarded machine gun, for instance, creates a new HMG squad that can be reinforced on its own, while also bringing the infantry back up to full strength.

You can't train new squads, but you can reinforce the ones you have. But the real key to success ended up being to loot every squad weapon in sight. I found the tactical pause feature to be really useful here, since every movement had to be fairly precisely coordinated. And just about every step of the way, you're going to be outgunned. Losing even one can be disastrous, since there is no way to replace them.
WILL THERE BE COMPANY OF HEROES 3 HOW TO
That, fortunately, is something the DAK is very good at, since even their basic infantry know how to staple a car back together. But they don't have much armor and are very vulnerable to anti-tank rifles and grenades, so I found that I really needed to use them for quick, hit-and-run attacks before falling back for repairs. if you prefer, are nimble and effective at suppressing infantry.
